Help with Bead Drop
Stuck on a board, lost a sticker, or found a bug? Write to info@playrally.app and the developer will answer, usually within two days.
Reporting a bug? Please include your phone model, the version shown at the bottom of the game's Settings, the board you were on, and what happened. A screenshot or screen recording helps a lot.
How do I play?
Every board is a small picture made of beads. Hold a chute to see exactly where the next bead will go, then let go to pour it. Levers flip each time a bead passes, so the order you pour in matters. Fill the picture without spilling to win its sticker. Slide your finger off the chute to cancel a pour, and use Undo to take one back.
How do hints work?
You earn hints by clearing boards and reaching milestones, and you can watch a short ad for more. A hint shows you a move that still leads to a solution. If the game cannot find one, for example because the board is already lost, the hint is not spent.
Where is my progress saved?
On your phone only. There is no account and no cloud save, so uninstalling the game or clearing its data removes your progress. Updating the game keeps it.
An ad did not load
Ads need an internet connection, and sometimes none is available to show. Nothing is lost when that happens, or when you close an ad early: just try again later. Each ad you watch to the end rewards you once.
How do I stop the daily reminder?
Open Settings in the game and switch off Daily reminder, or turn off notifications for Bead Drop in your phone's settings.
How do I start over?
Settings → Reset progress clears every sticker and any unfinished board on this phone, so you can play from the first board again. Your hints and unlocked cosmetics are kept. It cannot be undone.
Privacy
Bead Drop needs no account, and your progress never leaves your phone. The game's ads come from Google AdMob. The privacy policy has the details.
Testing an early version?
Thank you. Please keep the game installed for the whole test, and send anything that confused or annoyed you, not just crashes. Feedback through the store's private feedback form reaches the developer too.